Changelog

See the latest changes to SchoolRP

Furniture Update 3.0 #

We have improved our furniture system

05 Oct 2026

Improvement

Summary

  • Fixed the bug that allowed you to break your furniture in editmode which would result in you losing it.
  • We have updated the interior of Felix's Furniture NPC Shop.
  • 38 furniture models have been added to our growing list of public furniture models to be purchased in the Furniture NPC Shop. Thank you to the Shrine Faction and Henki-Do shop for kindly making these public.
  • Furniture placed in housing is no longer culled, meaning your furniture won't disappear in your property if you're no longer looking at it.
  • Hitboxes are now far more accurate to the model size, rather than a one size fits all approach.
  • We have removed the barrier block some furnitures automatically create, and only re-enabled them for furniture we feel it belongs to make your rooms less clunky to walk around, and to allow you to bunch furniture closer together.
  • Furniture pieces now glow when looking at them with a chisel.
  • You can no longer paint furniture directly in the Furniture Shop GUI, you must use a paintbrush instead.
  • Paintbrushes have been added so you can re-paint your existing furniture whenever you like at no extra cost.
  • Chisels no longer change mode by just clicking, it uses a GUI instead.
  • Furniture can now move across multiple blocks.
  • A limit of 350 furniture is permitted per regular property, permanent properties receive a higher limit of 550.
  • Seats now properly move when the furniture has been moved with a chisel.

Paintbrush

Tired of paying extra each time you want to change the colour of your furniture pieces, or getting stuck with a colour you hate? You can now purchase a Paintbrush item from the Furniture Store!

To use your Paintbrush, simply SHIFT + RIGHT-CLICK to open the menu, and select a colour of your choosing. If you don't have a specific Hexadecimal colour code in mind, you can choose a shade from one of the basic colours in the main menu. You'll also be able to re-equip your 4 most recent colours. Re-paint your furniture as much as you like!

Chisel Changes

After feedback received and the overall experience of using this feature, we decided it was time to modernise it now there have been advances made in some of our other plugins.

Our biggest changes come in the way you choose your chisel mode, movement and how hitboxes. You'll notice that when using the chisel item, any furniture you hover over is now highlighted to show you exactly what furniture your interaction will affect. Not only this, you'll notice that furniture now moves freely across multiple blocks, rather than being stuck on the original block you had placed it on.

When choosing a chisel mode it now opens a helpful UI which describes its exact capabilities. We moved this to a UI to prevent the annoying issue with the previous version where you'd accidentally switch modes in the middle of editing. Each mode selected is, of course, locked until you pick a new one.


Update Showcase

Carry+ Gesture Pack #

We have released another permanent Gesture Pack

25 Sep 2026

Webstore

Carry+

This gesture pack is filled with our new Advanced Animations! All of the gestures featured are Multiplayer, in this pack you'll be able to carry a friend In arms, Over The Shoulder, On The Shoulders, or by Dragging.

These gestures are purely cosmetic, and as of now you cannot sprint whilst in a gesture animation so the walk-speed is locked. Not interested in this pack? Don't worry, you can still access /gesture piggyback for free in-game or simply use /carry.

Multiplayer gestures require at least one of the participants to have access to the gesture. To join a multiplayer gesture, simply right-click a player who has one of these active.

Showcase

Shop Update #

Our Shop Faction has new and improved features

25 Sep 2026

Improvement

Shops

  • Shopkeepers & Franchisees are now given an incentive to open during "off-peak" hours, our only parameter for this is when the server has less than 100 players online when the first advert is sent.
  • Shopkeepers can now sell up to 100 items.
  • Shopkeepers are only permitted to sell 1 item which doesn't match their shop's theme.

Franchises

You may recognise some of our Franchises from older shops from SchoolRP's history.

Where are the franchises on SchoolRP?

Heartbucks

This quaint little cafe located at 1650x 17y 610z in the Shotengai. An image to describe post

Blocky Mart

This retail giant has made its return to Karakura, you'll find it at 1435x 17y 1230z next to the Police Station. An image to describe post

11-7

The most trusted place to refuel your vehicle, the 11-7 remains in its same located behind Karakura Highschool, near Ochiba Forest at 1920x 16y 980z. An image to describe post

What is a Franchise on SchoolRP?

Great question! I'm sure over the last few days you may have noticed some players with the new [Franchisee] tags in-game. Well, it's not just for show! A Franchise (or "managed shop") is a new type of permanent shop owned by "the server", which is an easier gateway into owning a shop on SchoolRP.

A franchise can have multiple owners, this is a minimum of two per franchise shop. These players are the ones you see with the Franchisee tag in-game. There are a maximum of three franchised shops at any time, and the shop name and type cannot be changed.

Why have these been added?

  • We noticed a lack of openings during quieter times on SchoolRP, so ideally, we're looking to have a range of players from different time zones be Franchisee's for our 3 franchises. We hope this'll increase shop openings seen across the board.
  • We hope that this system's activity will push out the necessity for NPC shops and allow for more roleplay with each of these shops having different offerings that our NPC shops also feature.
  • These give a greater accessibility to roles within the Shop Faction itself. This role also presents other future possibilities as a Shopkeeper, and even provide you reputation to gain other faction roles.

What about normal shops?

Whilst still earning more than most quota-based faction roles, the Shopkeeper shops are far more profitable compared to Franchises. There are quite a lot of restrictions placed on Franchises which, and the Franchisees are effectively only managers not complete owners of the shops themselves.

What are the restrictions for Franchises?

  • Certain items must be stocked in each of these shops, for example:
    • Heartbucks must sell all barista items, and seasonal cafe items.
    • 11/7 must sell all seasonal items, selected slushies, and fuel cans. However, can only sell up to 10 cosmetic/wearables.
    • Blocky Mart must sell all seasonal items and ingredients.
    • All franchises cannot have more than 10 shop-only items (these are items that are only sold by this shop).
  • Workers only keep 25% of any items sold.
    • They never receive the remaining 75% "profit". 20% of this "profit" is given to the manager, the remaining is taken away as tax/stock fees.
    • Stock fees don't apply to these shops, this is accounted for in the automated tax taken during sales.
  • Editmode for the property is limited to just signs as the builds themselves belong to the server. These builds will be updated at minimum once a year at the faction lead's request by a server builder.

Gestures Update 2.0 #

We've upgraded our gestures system & Add skateboarding

18 Sep 2026

Improvement
Bug Fixes

Our Developers and Modelling team have been hard at work creating our next generation of Gestures for SchoolRP. This includes some important fixes and changes made to the plugin, as well as some new gesture possibilities, a skateboarding system, and an new gesture pack.

Bug Fixes

  • Sodium is now supported! You no longer need any additional resource packs to fix the "head glitch".
  • The custom third person camera gestures use has been updated, you no longer clip through the floor and some additional changes its feel.
  • The server now cleans up any extra entities which are bugged from the gestures system upon startup.
  • Player head and hand items no longer float about the player whilst in a gesture.

Still can't see gestures properly?

Please check you're using a supported version of Minecraft

We officially support 1.21.1.

Check what resource packs you have active

It may be that another resource pack you have loaded clashes with ours. If you have a resource pack that fixes the Sodium head glitch, you should remove this as Sodium is now officially support.

Make sure you don't have shaders on

Unfortunately, shaders don't currently work with our gesture system as it clashes with the resource pack. You'll need to turn them off if you want to see gestures.


What's new?

  • Items can now appear in gestures.
  • Multi-player gestures are now possible, meaning you can have a gesture that includes another player.
  • Gestures can now move around just like your minecraft player.
    • If your character enters water, the gesture will end automatically with no exit animation.
  • Any hat your character is wearing will show on the gesture. We may add support for backwear soon too.
  • Some gestures now play sounds. If you want to turn this down, these sounds play on the "PLAYERS" sound category.
  • Some gestures now have triggers you can activate with numeric key presses, e.g. pressing 1 on your keyboard plays a different animation on the gesture.
  • Improvements to the way we animate our gestures have been made to make them look smoother.

Showcase

Iconic Gesture Pack

This pack includes some of the new features mentioned above; moving gestures and items included in gestures.

Skateboarding

The ability to skateboard is free! You can purchase a skateboard from any player-owned shop which sells one. If you come across a skateboard which doesn't work with this system, please create a forum ticket here: Model Issue Reporting

How does the skateboard work? All you have to do is Right-Click with the board in your hand, then move around using your mouse and the W key. Want to do a trick on your skateboard? Press the 1, 2, or 3 key on your keyboard and activate a trick.

When ordering a Skateboard Cosmetic Item, make sure to select the "Skateboard" when selecting your desired item type if you want to have it become useable.

Skateboarding Showcase
Skateboarding Showcase

Multi-player Gestures

This is a new type of gesture allows multiple players to use the same gesture. If one of these is included in a gesture pack, only one player is required to have permission to use it!

Use the gesture shown in the showcase preview for free by doing /gesture piggyback

Multiplayer Gesture Showcase
Multiplayer Gesture Showcase

Various Changes #

We changed some of our systems

08 Jul 2026

Improvement
  • Moved vehicle sounds to "Ambient & Environment" sound category.
  • Increased the default voting reward to 750 in-game currency.
  • /detentionlist will stay active until 18:00 rather than resetting at 15:00.

Various Fixes #

We fixed some of our systems

08 Jul 2026

Bug Fix
  • Fixed voting on all sites.
  • Fixed shrine location quest not working.
  • Fixed watergun hit notification.
  • Fixed showing IDs to other players
  • Fixed an issue that caused the Tranquilizer to duplicate.
  • Fixed attribute boosts via gym equipment.
  • Fixed attribute boost jellies both functionally and within the vending machine.
  • Fixed the incorrect spacing of weather icons on the bossbar.

Various Changes #

We updated some of our systems

08 Jul 2026

Improvement
  • When a property expires, any items left in chests (including private ones) will go to the correct claimed player, and any furniture will be given to the old property owner. This is recoverable via /p recover.
  • Starting today, only items which are "public" can be sold on Auction House. This is to prevent unwanted selling of private items. If an item is configured incorrectly, please contact staff.
  • The turf system integrated into the gangs plugin has been discontinued in favour for an In-Character system being developed by the faction lead.
  • Shop's and Team House ownership is now managed directly by the respective faction lead.
  • Your original ticket question will now appear in the ticket message log via /ticket messages

Various Fixes #

Various bug fixes were pushed to the server.

05 Jul 2026

Bug Fix
  • Fixed auction house loading issues after mailman fix.
  • Fixed NameMCVerify exploit.
  • Added cooldown to auction selling to prevent abuse.
  • Re-introduced cancelled listings going back to mailman now it's fixed.
  • Blacklisted GUIs from being entered in chats.
  • Fixed seats no longer working on furniture due to out of date dependency.

Housing Fixes #

We fixed verious bugs with our housing system.

02 Jul 2026

Bug Fix
  • Fixed properties not extending correctly.
  • Decreased exit time of editmode when leaving property region.
  • Added 5 second cooldown to editmode to prevent abuse.
  • Prevented vehicle destruction in editmode.
  • Discontinued editmode property management UI via editmode

Auction Packages Fix #

A bug with the mailman has been fixed where players couldn't access the menu.

28 Jun 2026

Bug Fix

If you have a package we were unable to migrate, you will automatically be compensated 20,000 Yen per missing package. We apologise for any missing packages, we have updated our database to prevent this from occuring in future.